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October 26, 2015 at 6:41 pm #879
New in 1.6.0 (Apr 26, 2016)
1. ‘CharacterLimit’ works properly now.New in 1.5.5
1. Update for NGUI 4.9.8New in 1.5.4
1. Bug Fixes and Overall Redesign for hideInput
2. All of additional options such as Suggestion bar, email type… are now available with hideInput
3. Fixed the bug which edit box doesn’t appear until any key pressedNew in 1.4.0
1. You can get the height of soft keyboard.
(TouchScreenKeyboard.instance.Height)
2. Added a method to detect if soft keyboard is open (AndroidKeyboardManager.IsOpen())
3. FIX : When you touch another UIInput, the soft keyboard will be closed and then open for sure.
4. On hideinput mode when you touch back button on the device, it will commit composition string.
5. Fixed the bug that special key and “done” key were ignored once on Galaxy S series.New in 1.3.6
1. Fixed the bug that composition string was duplicated on “천지인” keyboard.
2. Fixed the bug that same composition letter couldn’t be typed continuously on “QWERTY”, 나랏글” keyboard.. (eg. ㄱㄱ, ㅋㅋ)
3. The label of “Done” button is now capitalized the first letter in all languages to fit in the box. (eg. ACEPTAR -> Aceptar)
4. Now “Done” button is going to clean the EditBox for sure.
5. Modified “AndroidManifest.xml” to change the default theme(NoTitleBar).New in 1.3.3
1. Fixed the bug that first letter was typed twice for one input event on the certain device(Galaxy Note 5)
2. Fixed the bug that touch input was ignored once right after keyboard closed.New in 1.3.2
1. Fixed the bug which the OnKeyboardClosed() method wasn’t called on certain devices (Galaxy S6 edge ..).New in 1.3.0
1. The plugin will now send screen touch events to KeyboardMessageReceiver when Soft Keyboard is open.
2. Added some scripts so that NGUI can handle touch events from the plugin.New in 1.2.0
1. Fixed the crash error that occured when “back space” key was clicked on certain devices (nexus 4,5..)
2. In order for compatibility of all devices, under option “hideInput”, some flags such as “Suggestion”, “Numeric Keyboard”, “Email” are not available for now. (However, handling “hideInput” is going to be redesigned soon for all flags.)New in 1.1.0
– Unity 4 compatibility.
– Added an advanced option to keep keyboard on when the “done” button is clicked
– Redesigned how messages between Unity and .jar were handled(There’s no lag now) -
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